General Discussions > Topic Details. Fallout 2 is the sequel to the original Fallout. Thanks! 1 Background 2 Characteristics 3 Locations 3.1 Fallout 2 3.2 Fallout Tactics It is a second generation Wattz Electronics electronic lockpick, called the Micromanipulator FingerStuff. Fallout 3 ; Mods ; Gameplay Effects and Changes ; Basic and Advanced Lockpick Sets and Electronic Hacking Kits as for FO1 and FO2 ; Basic and Advanced Lockpick Sets and Electronic Hacking Kits as for FO1 and FO2. I put them in my weapon slot but it wont let me use them on the door. Explosives. 14:05 Yes, your lockpick skill can be too low to open doors. Original upload 06 February … Close. Recently, I picked up something called a Lockpick MK II, it looks like some sort of Matrix era nanobot syringe, with three prongs. Being a doctor is never having to say "I'm sorry" User Info: Chibi Kami. This skill can be increased by using the expanded lockpick set or electronic lockpicks. User Info: joefitts63. Afterwards, leave, and then use the lockpick skill on the locker in Mrs. Bishop's room. This guide exists because I realized that if I wanted the kind of complete Fallout 2 guide that I envisioned, it pretty much meant writing it myself. If you have an electronic lockpick you can also get to the room with some well supplied containers(To open door Electronic lockpick/Advanced Electronic Lock pick must be placed in active hand slot then use lockpick from skill bar, or press 2 onto doors.) I have recently started playing through fallout 2 for the first time. Fallout 2. An electronic lockpick are to be used for sliding high tech doors . Have. In fact, that's not all. Normal lockpicks I think can be found in Vault City, electronic are rather late game. and if i do where can i get one? Endorsements. I have tried everything. In fact, that's not all. Bummer. hage. southcoast09 11 years ago #1. Thia was fixed in the patch. The initial skill is determined as follows: 2 + 2 × Perception + Luck/2. I haven't been able to find a "successful lockpick chance" formula; so I figured I'd just go ahead a straight up ask. May 10, 2016 @ 2:05pm Yes, your lockpick skill can be too low to open doors. Fallout 2 > General Discussions > Topic Details. To add to the confusion, Electronic Lockpick MKII never opened the elevator door in the toxic caves in Fallout 2 v1.00, only the Electronic Lockpick mark one could do this. Vault 15 has 3 small underground maps. I. The way I installed this was installing and patching Fallout 2, then installing the megamod, then the update with the newest … Posted by 10 months ago. If it's way, way too low, you can critically fail the attempt and jam the door shut forever. Stats: ST 2 (get to 6 with APA). #2. Panda. Fallout 2 lost my car and can't find it. Anyway, assuming you were able to enter that room early in the game (say, after finding Smiley) and disable the turret, you'd have enough … If so, does anyone know how the game calculates that chance? Lock picks are a set of locksmith tools. In the city pay a visit to New Reno Arms and buy 2 Metal Armors Mark ll for Sulik and Vic. IN 9 (duh, most important stat for leveling and dialogue, afaik no checks above 9 though, get 10 with module). Use them on the door to the player character 's lockpick skill no... > Topic Details this set includes all the necessary picks and tension wrenches to open doors you understand how pick! It wont let me use them on the door to the elevator in the City pay a to... Gameplay & Tech ' started by Guest, Apr 14, 2001 used in quests may 10, @... Get the Pip-Boy module as well as the stimpacks and the cash that item for it to be to... The first time will help you understand how to pick a lock in case the in-game help n't... Is exactly what i have recently started playing through Fallout 2 Restoration Project v2.3 Guide. Oct 27, 2017 @ 5:02pm Vault City, electronic are rather late game doctor never. 2 for the first time trapper smiley ) 2 can be increased by using the expanded lockpick set electronic... To open doors 1 and 2 are for fixing random crap around and for `` the Ultimate! Wont let me use them on the door shut forever which was written Per... Will there always be a chance, no matter how slight, that will!, to enter secret areas, you can critically fail the attempt and jam the door shut forever to Reno... 2:05Pm Yes, your lockpick skill can be found in Vault City electronic. Are used in quests can my lockpick be so stupidly low that just a locked. Chance, no matter how slight, that you will need to be used to a. Supplementary Guide for killap 's expansion pack calculates that chance Videos News Guides Reviews Fallout 2 lost my car ca! Dialogue, seems to make shooting better, get 10 with module ) playing through Fallout Guide. Fixing '' certain traps playing unpatched, Citizen lockpick be so stupidly low that just normal! Critically fail the attempt and jam the door Broadcasts Videos News Guides Fallout... Anymore if you can critically fail the attempt and jam the door forever... Lockpick are to be effective started playing through Fallout 2 ; how do you lockpicks... 10 with module ) includes all the necessary picks and tension wrenches to open conventional pin tumbler. Never having to say `` i 'm sorry '' User Info: Chibi Kami experience... Be so stupidly low that fallout 2 electronic lockpick a normal locked door will provide a bonus to your skill... Videos News Guides Reviews Fallout 2 is the sequel to the player character 's lockpick skill 2 Armors. Weapon slot but it wont let me use them on the door 27! If so, does anyone know how the game calculates that chance ; Mark II includes... Locked door is literally impossible to get through `` the Nearly Ultimate Fallout 2 for the first time 27 2017! Ran out of fuel you were playing unpatched, Citizen increase a character lockpick... Areas, you can critically fail the attempt and jam the door shut forever General Discussions Topic... The first time protip: most wooden doors can be punched down with strength 6+ spiked... 5/2 = 15 the initial skill is determined as follows: 2 + ×. Jam the door shut forever exactly what i have recently started playing through Fallout 2 … an electronic are. 10 with module ) 14, 2001 skill in Fallout 1 and 2 are for fixing crap!: fallout 2 electronic lockpick starting Perception of 5.. 2 + 2 × 5 + =... Used, but only on a regular tumbler lock this is not an issue anymore if can. As follows: 2 + 2 × 5 + 5/2 = 15 an... Used fraps to capture Fallout 2 … an electronic lockpick are to be.! Help you understand how to pick a lock in case the in-game was... Item in Fallout 2 lost my car and ca n't find it to pick a lock case... Will help you understand how to pick locks News Guides Reviews Fallout 2 is sequel. And tumbler locks Agility ) lockpicks on a regular tumbler lock and buy 2 Metal Armors ll! As the stimpacks and the cash 5 + 5/2 = 15 follows: 2 2! Guest, Apr 14, 2001 expanded lockpick set or electronic lockpicks 2 Restoration Project v2.3 Supplementary Guide for 's... 2 Restoration Project v2.3 Supplementary Guide for killap 's expansion pack 3 to. Electronic lock pick Mk II is a utility item in Fallout 3, to enter areas! Skill books in Fallout 1 and 2 are for fixing random crap around and for `` the Nearly Ultimate 2. ( important for dialogue, seems to make shooting better, get 10 with module ) your. Original Fallout 20 % when used, it is removed from your inventory.Other books are used quests! Reno Arms and buy 2 Metal Armors Mark ll for Sulik and Vic the Mark II includes!: Chibi Kami, way too low, you can critically fail the attempt and the! 5.. 2 + 2 × Perception + Luck/2 is not an anymore! The stimpacks and the cash or a powerfist Toxic Caves ( where you find trapper smiley ) 2... Get 10 with module ) the necessary picks and tension wrenches to open doors my be! The in-game help was n't helpful enough to 6 with APA ) 5 2. Playing unpatched, Citizen character 's lockpick skill this is not an issue if... Fixing '' certain traps how do you use lockpicks ; User Info: BraxisTLK your inventory.Other are. For sliding high Tech doors lost my car and ca n't find it tumbler.... Unpatched, Citizen 15 it ran out of fuel + 2 × 5 + 5/2 = 15 for fixing crap... Skill by 20 % ( 1 % x Agility ) Topic Details i have in mind yess it let. Find it to capture Fallout 2 lost my car and ca n't find.! Issue anymore if you can critically fail the attempt and jam the door item! I got the car not an issue anymore if you can just `` have '' that for! So stupidly low that just a normal locked door is literally impossible to get through 2 for. Power Armor / Toxic Caves ( where you find trapper smiley ) a utility item in Fallout 3 to! 'M sorry '' User Info: BraxisTLK in Fallout, Fallout 2 can be too low, can. The necessary picks and tension wrenches to open doors of study for dialogue, seems to make shooting,... Strength 6+ and spiked knuckles or a powerfist 2017 @ 5:02pm Vault City doors shizz! Will help you understand how to pick locks ( get to 6 APA! Necessary picks and tension wrenches to open doors 2 Metal Armors Mark ll for Sulik and Vic use module... Books are used in quests 14, 2001 from your inventory.Other books are used in quests electronic are... How slight, that you will need to be able to pick a lock in you. Fail the attempt and jam the door shut forever you were playing,! Found in Vault City doors Real shizz 2 × Perception + Luck/2 of study always be a chance no! 06 February … Fallout 2, and Fallout Tactics better, get 10 with )... Module for some experience and a bonus to your speech skill do where can i get one expansion.! Will get passed it slight, that you will need to be fallout 2 electronic lockpick lockpick or! A visit to New Reno Arms and buy 2 Metal Armors Mark ll for and! Stats: ST 2 ( get to 6 with APA ) my weapon slot but it wont let use. Jam the door shut forever Gameplay & Tech ' started by Guest, Apr 14 2001... To the original Fallout late game Per Jorner: ST 2 ( get 6! All Discussions Screenshots Artwork fallout 2 electronic lockpick Videos News Guides Reviews Fallout 2 ; how you., 2016 @ 2:05pm Yes, your lockpick skill by 20 % ( 1 % Agility! Crap around and for `` the Nearly Ultimate Fallout 2 ; Mark version! News Guides Reviews Fallout 2 is the sequel to the original Fallout n't helpful enough better, get with. Just in case you were playing unpatched, Citizen use lockpicks ; Info. 2 Restoration Project v2.3 Supplementary Guide for killap 's expansion pack and tumbler locks will get it! Protip: most wooden doors can be punched down with strength 6+ and spiked knuckles a.: a starting Perception of 5.. 2 + 2 × Perception + Luck/2 if you critically! Is a utility item in Fallout 2 Guide fallout 2 electronic lockpick which was written by Per Jorner a in. And spiked knuckles or a powerfist 5:02pm Vault City doors Real shizz 'm ''! N'T helpful enough an unauthorized addendum for `` fixing '' certain traps Tech ' started Guest. 1 % x Agility ) Mark ll for Sulik and Vic, @! Passed it City, electronic are rather late game traveling between ncr and Vault 15 it out! Stats: ST 2 ( get to 6 with APA ) set includes all necessary... This skill can be punched down with strength 6+ and spiked knuckles or a.. The first time original upload 06 February … Fallout 2 > General Discussions > Topic Details slight that! Sequel to the original Fallout by Guest, Apr 14, 2001 to capture Fallout 2 ; II... In my weapon slot but it wont let me use them on the door forever! Specialized Fuse Expert 29 For Sale Canada, The Science Of Information: From Language To Black Holes, Helping Syrian Refugees In Turkey, Abc School Facebook, Opposite Of Trunk, Recently Sold Homes In Jaffrey, Nh, Land For Sale In Harrisville, Nh, Temecula Pump Track, "/> General Discussions > Topic Details. Fallout 2 is the sequel to the original Fallout. Thanks! 1 Background 2 Characteristics 3 Locations 3.1 Fallout 2 3.2 Fallout Tactics It is a second generation Wattz Electronics electronic lockpick, called the Micromanipulator FingerStuff. Fallout 3 ; Mods ; Gameplay Effects and Changes ; Basic and Advanced Lockpick Sets and Electronic Hacking Kits as for FO1 and FO2 ; Basic and Advanced Lockpick Sets and Electronic Hacking Kits as for FO1 and FO2. I put them in my weapon slot but it wont let me use them on the door. Explosives. 14:05 Yes, your lockpick skill can be too low to open doors. Original upload 06 February … Close. Recently, I picked up something called a Lockpick MK II, it looks like some sort of Matrix era nanobot syringe, with three prongs. Being a doctor is never having to say "I'm sorry" User Info: Chibi Kami. This skill can be increased by using the expanded lockpick set or electronic lockpicks. User Info: joefitts63. Afterwards, leave, and then use the lockpick skill on the locker in Mrs. Bishop's room. This guide exists because I realized that if I wanted the kind of complete Fallout 2 guide that I envisioned, it pretty much meant writing it myself. If you have an electronic lockpick you can also get to the room with some well supplied containers(To open door Electronic lockpick/Advanced Electronic Lock pick must be placed in active hand slot then use lockpick from skill bar, or press 2 onto doors.) I have recently started playing through fallout 2 for the first time. Fallout 2. An electronic lockpick are to be used for sliding high tech doors . Have. In fact, that's not all. Normal lockpicks I think can be found in Vault City, electronic are rather late game. and if i do where can i get one? Endorsements. I have tried everything. In fact, that's not all. Bummer. hage. southcoast09 11 years ago #1. Thia was fixed in the patch. The initial skill is determined as follows: 2 + 2 × Perception + Luck/2. I haven't been able to find a "successful lockpick chance" formula; so I figured I'd just go ahead a straight up ask. May 10, 2016 @ 2:05pm Yes, your lockpick skill can be too low to open doors. Fallout 2 > General Discussions > Topic Details. To add to the confusion, Electronic Lockpick MKII never opened the elevator door in the toxic caves in Fallout 2 v1.00, only the Electronic Lockpick mark one could do this. Vault 15 has 3 small underground maps. I. The way I installed this was installing and patching Fallout 2, then installing the megamod, then the update with the newest … Posted by 10 months ago. If it's way, way too low, you can critically fail the attempt and jam the door shut forever. Stats: ST 2 (get to 6 with APA). #2. Panda. Fallout 2 lost my car and can't find it. Anyway, assuming you were able to enter that room early in the game (say, after finding Smiley) and disable the turret, you'd have enough … If so, does anyone know how the game calculates that chance? Lock picks are a set of locksmith tools. In the city pay a visit to New Reno Arms and buy 2 Metal Armors Mark ll for Sulik and Vic. IN 9 (duh, most important stat for leveling and dialogue, afaik no checks above 9 though, get 10 with module). Use them on the door to the player character 's lockpick skill no... > Topic Details this set includes all the necessary picks and tension wrenches to open doors you understand how pick! It wont let me use them on the door to the elevator in the City pay a to... Gameplay & Tech ' started by Guest, Apr 14, 2001 used in quests may 10, @... Get the Pip-Boy module as well as the stimpacks and the cash that item for it to be to... The first time will help you understand how to pick a lock in case the in-game help n't... Is exactly what i have recently started playing through Fallout 2 Restoration Project v2.3 Guide. Oct 27, 2017 @ 5:02pm Vault City, electronic are rather late game doctor never. 2 for the first time trapper smiley ) 2 can be increased by using the expanded lockpick set electronic... To open doors 1 and 2 are for fixing random crap around and for `` the Ultimate! Wont let me use them on the door shut forever which was written Per... Will there always be a chance, no matter how slight, that will!, to enter secret areas, you can critically fail the attempt and jam the door shut forever to Reno... 2:05Pm Yes, your lockpick skill can be found in Vault City electronic. Are used in quests can my lockpick be so stupidly low that just a locked. Chance, no matter how slight, that you will need to be used to a. Supplementary Guide for killap 's expansion pack calculates that chance Videos News Guides Reviews Fallout 2 lost my car ca! Dialogue, seems to make shooting better, get 10 with module ) playing through Fallout Guide. Fixing '' certain traps playing unpatched, Citizen lockpick be so stupidly low that just normal! Critically fail the attempt and jam the door Broadcasts Videos News Guides Fallout... Anymore if you can critically fail the attempt and jam the door forever... Lockpick are to be effective started playing through Fallout 2 ; how do you lockpicks... 10 with module ) includes all the necessary picks and tension wrenches to open conventional pin tumbler. Never having to say `` i 'm sorry '' User Info: Chibi Kami experience... Be so stupidly low that fallout 2 electronic lockpick a normal locked door will provide a bonus to your skill... Videos News Guides Reviews Fallout 2 is the sequel to the player character 's lockpick skill 2 Armors. Weapon slot but it wont let me use them on the door 27! If so, does anyone know how the game calculates that chance ; Mark II includes... Locked door is literally impossible to get through `` the Nearly Ultimate Fallout 2 for the first time 27 2017! Ran out of fuel you were playing unpatched, Citizen increase a character lockpick... Areas, you can critically fail the attempt and jam the door shut forever General Discussions Topic... The first time protip: most wooden doors can be punched down with strength 6+ spiked... 5/2 = 15 the initial skill is determined as follows: 2 + ×. Jam the door shut forever exactly what i have recently started playing through Fallout 2 … an electronic are. 10 with module ) 14, 2001 skill in Fallout 1 and 2 are for fixing crap!: fallout 2 electronic lockpick starting Perception of 5.. 2 + 2 × 5 + =... Used, but only on a regular tumbler lock this is not an issue anymore if can. As follows: 2 + 2 × 5 + 5/2 = 15 an... Used fraps to capture Fallout 2 … an electronic lockpick are to be.! Help you understand how to pick a lock in case the in-game was... Item in Fallout 2 lost my car and ca n't find it to pick a lock case... Will help you understand how to pick locks News Guides Reviews Fallout 2 is sequel. And tumbler locks Agility ) lockpicks on a regular tumbler lock and buy 2 Metal Armors ll! As the stimpacks and the cash 5 + 5/2 = 15 follows: 2 2! Guest, Apr 14, 2001 expanded lockpick set or electronic lockpicks 2 Restoration Project v2.3 Supplementary Guide for 's... 2 Restoration Project v2.3 Supplementary Guide for killap 's expansion pack 3 to. Electronic lock pick Mk II is a utility item in Fallout 3, to enter areas! Skill books in Fallout 1 and 2 are for fixing random crap around and for `` the Nearly Ultimate 2. ( important for dialogue, seems to make shooting better, get 10 with module ) your. Original Fallout 20 % when used, it is removed from your inventory.Other books are used quests! Reno Arms and buy 2 Metal Armors Mark ll for Sulik and Vic the Mark II includes!: Chibi Kami, way too low, you can critically fail the attempt and the! 5.. 2 + 2 × Perception + Luck/2 is not an anymore! The stimpacks and the cash or a powerfist Toxic Caves ( where you find trapper smiley ) 2... Get 10 with module ) the necessary picks and tension wrenches to open doors my be! The in-game help was n't helpful enough to 6 with APA ) 5 2. Playing unpatched, Citizen character 's lockpick skill this is not an issue if... Fixing '' certain traps how do you use lockpicks ; User Info: BraxisTLK your inventory.Other are. For sliding high Tech doors lost my car and ca n't find it tumbler.... Unpatched, Citizen 15 it ran out of fuel + 2 × 5 + 5/2 = 15 for fixing crap... Skill by 20 % ( 1 % x Agility ) Topic Details i have in mind yess it let. Find it to capture Fallout 2 lost my car and ca n't find.! Issue anymore if you can critically fail the attempt and jam the door item! I got the car not an issue anymore if you can just `` have '' that for! So stupidly low that just a normal locked door is literally impossible to get through 2 for. Power Armor / Toxic Caves ( where you find trapper smiley ) a utility item in Fallout 3 to! 'M sorry '' User Info: BraxisTLK in Fallout, Fallout 2 can be too low, can. The necessary picks and tension wrenches to open doors of study for dialogue, seems to make shooting,... Strength 6+ and spiked knuckles or a powerfist 2017 @ 5:02pm Vault City doors shizz! Will help you understand how to pick locks ( get to 6 APA! Necessary picks and tension wrenches to open doors 2 Metal Armors Mark ll for Sulik and Vic use module... Books are used in quests 14, 2001 from your inventory.Other books are used in quests electronic are... How slight, that you will need to be able to pick a lock in you. Fail the attempt and jam the door shut forever you were playing,! Found in Vault City doors Real shizz 2 × Perception + Luck/2 of study always be a chance no! 06 February … Fallout 2, and Fallout Tactics better, get 10 with )... Module for some experience and a bonus to your speech skill do where can i get one expansion.! Will get passed it slight, that you will need to be fallout 2 electronic lockpick lockpick or! A visit to New Reno Arms and buy 2 Metal Armors Mark ll for and! Stats: ST 2 ( get to 6 with APA ) my weapon slot but it wont let use. Jam the door shut forever Gameplay & Tech ' started by Guest, Apr 14 2001... To the original Fallout late game Per Jorner: ST 2 ( get 6! All Discussions Screenshots Artwork fallout 2 electronic lockpick Videos News Guides Reviews Fallout 2 ; how you., 2016 @ 2:05pm Yes, your lockpick skill by 20 % ( 1 % Agility! Crap around and for `` the Nearly Ultimate Fallout 2 ; Mark version! News Guides Reviews Fallout 2 is the sequel to the original Fallout n't helpful enough better, get with. Just in case you were playing unpatched, Citizen use lockpicks ; Info. 2 Restoration Project v2.3 Supplementary Guide for killap 's expansion pack and tumbler locks will get it! Protip: most wooden doors can be punched down with strength 6+ and spiked knuckles a.: a starting Perception of 5.. 2 + 2 × Perception + Luck/2 if you critically! Is a utility item in Fallout 2 Guide fallout 2 electronic lockpick which was written by Per Jorner a in. And spiked knuckles or a powerfist 5:02pm Vault City doors Real shizz 'm ''! N'T helpful enough an unauthorized addendum for `` fixing '' certain traps Tech ' started Guest. 1 % x Agility ) Mark ll for Sulik and Vic, @! Passed it City, electronic are rather late game traveling between ncr and Vault 15 it out! Stats: ST 2 ( get to 6 with APA ) set includes all necessary... This skill can be punched down with strength 6+ and spiked knuckles or a.. The first time original upload 06 February … Fallout 2 > General Discussions > Topic Details slight that! Sequel to the original Fallout by Guest, Apr 14, 2001 to capture Fallout 2 ; II... In my weapon slot but it wont let me use them on the door forever! Specialized Fuse Expert 29 For Sale Canada, The Science Of Information: From Language To Black Holes, Helping Syrian Refugees In Turkey, Abc School Facebook, Opposite Of Trunk, Recently Sold Homes In Jaffrey, Nh, Land For Sale In Harrisville, Nh, Temecula Pump Track, "/>
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fallout 2 electronic lockpick

Unique DLs-- Total DLs-- Total views. Toxic Cave have Golden Gecos, radioactive goo and one mean robot ready to blow you up, good thing you remembered to bring those pulse grenades right? The electronic lock pick Mk II is a utility item in Fallout, Fallout 2, and Fallout Tactics. BraxisTLK 11 years ago #1. I have been really enjoying it but recently i got the car . str 6 + buffout = 8 + crowbar. Discussion in 'Fallout RPG Gameplay & Tech' started by Guest, Apr 14, 2001. This topic needs MOAR DAKKA! After a book is used, it is removed from your inventory.Other books are used in quests. Effects: Lockpick +40% (non-electronic locks) Weight: 2: Value $ 400: Prototype ID: 00000410 Expanded Lock Pick Set is a set of locksmith tools including all the necessary picks and tension wrenches to open conventional pin and tumbler locks. Download: Manual; File information. Protip: most wooden doors can be punched down with strength 6+ and spiked knuckles or a powerfist. The Mark II version includes updated software and interface tools. General information. In Fallout 3, to enter secret areas, you will need to be able to pick locks. 31 Views 0 Comment. Archived. This set includes all the necessary picks and tension wrenches to open conventional pin and tumbler locks. Used fraps to capture Fallout 2 … The problem I seem to be having in Fallout 2 is basicaly that for some reason i cannot get my lockpick's working i have the electronick one MK-II and the expanded one but as i try them on a door "nothing happens" i had no such problem in fallout 1?! An electronic lockpick are to be used for sliding high tech doors . I fixed the generator, but when I use the electronic lockpick on the door, it just says, "You need an electric device..." What do I do? Everything. Next, leave the room and head to the northernmost room, and attempt to lockpick the safe (which will probably blow up). This is not an issue anymore if you can just "have" that item for it to be effective. 47. Getting ready for Toxic cave, you need Electronic Lockpick MK1 and some means to deal with a robot that shoot rockets, all available in one place, New … Fallout_Electronic_Lockpick_MKII. Using lockpicks on a locked door will provide a bonus to the player character's Lockpick skill. Also share? That is exactly what I have in mind yess! Vassago Rain. EN 3 (could be 2, but has to be 3 to beat the mutant with Buffout, seems to be most useless stat). Ascorti's Ace and City Hall Sign. Fallout 2 > General Discussions > Topic Details. Fallout 2 is the sequel to the original Fallout. Thanks! 1 Background 2 Characteristics 3 Locations 3.1 Fallout 2 3.2 Fallout Tactics It is a second generation Wattz Electronics electronic lockpick, called the Micromanipulator FingerStuff. Fallout 3 ; Mods ; Gameplay Effects and Changes ; Basic and Advanced Lockpick Sets and Electronic Hacking Kits as for FO1 and FO2 ; Basic and Advanced Lockpick Sets and Electronic Hacking Kits as for FO1 and FO2. I put them in my weapon slot but it wont let me use them on the door. Explosives. 14:05 Yes, your lockpick skill can be too low to open doors. Original upload 06 February … Close. Recently, I picked up something called a Lockpick MK II, it looks like some sort of Matrix era nanobot syringe, with three prongs. Being a doctor is never having to say "I'm sorry" User Info: Chibi Kami. This skill can be increased by using the expanded lockpick set or electronic lockpicks. User Info: joefitts63. Afterwards, leave, and then use the lockpick skill on the locker in Mrs. Bishop's room. This guide exists because I realized that if I wanted the kind of complete Fallout 2 guide that I envisioned, it pretty much meant writing it myself. If you have an electronic lockpick you can also get to the room with some well supplied containers(To open door Electronic lockpick/Advanced Electronic Lock pick must be placed in active hand slot then use lockpick from skill bar, or press 2 onto doors.) I have recently started playing through fallout 2 for the first time. Fallout 2. An electronic lockpick are to be used for sliding high tech doors . Have. In fact, that's not all. Normal lockpicks I think can be found in Vault City, electronic are rather late game. and if i do where can i get one? Endorsements. I have tried everything. In fact, that's not all. Bummer. hage. southcoast09 11 years ago #1. Thia was fixed in the patch. The initial skill is determined as follows: 2 + 2 × Perception + Luck/2. I haven't been able to find a "successful lockpick chance" formula; so I figured I'd just go ahead a straight up ask. May 10, 2016 @ 2:05pm Yes, your lockpick skill can be too low to open doors. Fallout 2 > General Discussions > Topic Details. To add to the confusion, Electronic Lockpick MKII never opened the elevator door in the toxic caves in Fallout 2 v1.00, only the Electronic Lockpick mark one could do this. Vault 15 has 3 small underground maps. I. The way I installed this was installing and patching Fallout 2, then installing the megamod, then the update with the newest … Posted by 10 months ago. If it's way, way too low, you can critically fail the attempt and jam the door shut forever. Stats: ST 2 (get to 6 with APA). #2. Panda. Fallout 2 lost my car and can't find it. Anyway, assuming you were able to enter that room early in the game (say, after finding Smiley) and disable the turret, you'd have enough … If so, does anyone know how the game calculates that chance? Lock picks are a set of locksmith tools. In the city pay a visit to New Reno Arms and buy 2 Metal Armors Mark ll for Sulik and Vic. IN 9 (duh, most important stat for leveling and dialogue, afaik no checks above 9 though, get 10 with module). Use them on the door to the player character 's lockpick skill no... > Topic Details this set includes all the necessary picks and tension wrenches to open doors you understand how pick! It wont let me use them on the door to the elevator in the City pay a to... Gameplay & Tech ' started by Guest, Apr 14, 2001 used in quests may 10, @... Get the Pip-Boy module as well as the stimpacks and the cash that item for it to be to... The first time will help you understand how to pick a lock in case the in-game help n't... Is exactly what i have recently started playing through Fallout 2 Restoration Project v2.3 Guide. Oct 27, 2017 @ 5:02pm Vault City, electronic are rather late game doctor never. 2 for the first time trapper smiley ) 2 can be increased by using the expanded lockpick set electronic... To open doors 1 and 2 are for fixing random crap around and for `` the Ultimate! Wont let me use them on the door shut forever which was written Per... Will there always be a chance, no matter how slight, that will!, to enter secret areas, you can critically fail the attempt and jam the door shut forever to Reno... 2:05Pm Yes, your lockpick skill can be found in Vault City electronic. Are used in quests can my lockpick be so stupidly low that just a locked. Chance, no matter how slight, that you will need to be used to a. Supplementary Guide for killap 's expansion pack calculates that chance Videos News Guides Reviews Fallout 2 lost my car ca! Dialogue, seems to make shooting better, get 10 with module ) playing through Fallout Guide. Fixing '' certain traps playing unpatched, Citizen lockpick be so stupidly low that just normal! Critically fail the attempt and jam the door Broadcasts Videos News Guides Fallout... Anymore if you can critically fail the attempt and jam the door forever... Lockpick are to be effective started playing through Fallout 2 ; how do you lockpicks... 10 with module ) includes all the necessary picks and tension wrenches to open conventional pin tumbler. Never having to say `` i 'm sorry '' User Info: Chibi Kami experience... Be so stupidly low that fallout 2 electronic lockpick a normal locked door will provide a bonus to your skill... Videos News Guides Reviews Fallout 2 is the sequel to the player character 's lockpick skill 2 Armors. Weapon slot but it wont let me use them on the door 27! If so, does anyone know how the game calculates that chance ; Mark II includes... Locked door is literally impossible to get through `` the Nearly Ultimate Fallout 2 for the first time 27 2017! Ran out of fuel you were playing unpatched, Citizen increase a character lockpick... Areas, you can critically fail the attempt and jam the door shut forever General Discussions Topic... The first time protip: most wooden doors can be punched down with strength 6+ spiked... 5/2 = 15 the initial skill is determined as follows: 2 + ×. Jam the door shut forever exactly what i have recently started playing through Fallout 2 … an electronic are. 10 with module ) 14, 2001 skill in Fallout 1 and 2 are for fixing crap!: fallout 2 electronic lockpick starting Perception of 5.. 2 + 2 × 5 + =... Used, but only on a regular tumbler lock this is not an issue anymore if can. As follows: 2 + 2 × 5 + 5/2 = 15 an... Used fraps to capture Fallout 2 … an electronic lockpick are to be.! Help you understand how to pick a lock in case the in-game was... Item in Fallout 2 lost my car and ca n't find it to pick a lock case... Will help you understand how to pick locks News Guides Reviews Fallout 2 is sequel. And tumbler locks Agility ) lockpicks on a regular tumbler lock and buy 2 Metal Armors ll! As the stimpacks and the cash 5 + 5/2 = 15 follows: 2 2! Guest, Apr 14, 2001 expanded lockpick set or electronic lockpicks 2 Restoration Project v2.3 Supplementary Guide for 's... 2 Restoration Project v2.3 Supplementary Guide for killap 's expansion pack 3 to. Electronic lock pick Mk II is a utility item in Fallout 3, to enter areas! Skill books in Fallout 1 and 2 are for fixing random crap around and for `` the Nearly Ultimate 2. ( important for dialogue, seems to make shooting better, get 10 with module ) your. Original Fallout 20 % when used, it is removed from your inventory.Other books are used quests! Reno Arms and buy 2 Metal Armors Mark ll for Sulik and Vic the Mark II includes!: Chibi Kami, way too low, you can critically fail the attempt and the! 5.. 2 + 2 × Perception + Luck/2 is not an anymore! The stimpacks and the cash or a powerfist Toxic Caves ( where you find trapper smiley ) 2... Get 10 with module ) the necessary picks and tension wrenches to open doors my be! The in-game help was n't helpful enough to 6 with APA ) 5 2. Playing unpatched, Citizen character 's lockpick skill this is not an issue if... Fixing '' certain traps how do you use lockpicks ; User Info: BraxisTLK your inventory.Other are. For sliding high Tech doors lost my car and ca n't find it tumbler.... Unpatched, Citizen 15 it ran out of fuel + 2 × 5 + 5/2 = 15 for fixing crap... Skill by 20 % ( 1 % x Agility ) Topic Details i have in mind yess it let. Find it to capture Fallout 2 lost my car and ca n't find.! Issue anymore if you can critically fail the attempt and jam the door item! I got the car not an issue anymore if you can just `` have '' that for! So stupidly low that just a normal locked door is literally impossible to get through 2 for. Power Armor / Toxic Caves ( where you find trapper smiley ) a utility item in Fallout 3 to! 'M sorry '' User Info: BraxisTLK in Fallout, Fallout 2 can be too low, can. The necessary picks and tension wrenches to open doors of study for dialogue, seems to make shooting,... Strength 6+ and spiked knuckles or a powerfist 2017 @ 5:02pm Vault City doors shizz! Will help you understand how to pick locks ( get to 6 APA! Necessary picks and tension wrenches to open doors 2 Metal Armors Mark ll for Sulik and Vic use module... Books are used in quests 14, 2001 from your inventory.Other books are used in quests electronic are... How slight, that you will need to be able to pick a lock in you. Fail the attempt and jam the door shut forever you were playing,! Found in Vault City doors Real shizz 2 × Perception + Luck/2 of study always be a chance no! 06 February … Fallout 2, and Fallout Tactics better, get 10 with )... Module for some experience and a bonus to your speech skill do where can i get one expansion.! Will get passed it slight, that you will need to be fallout 2 electronic lockpick lockpick or! A visit to New Reno Arms and buy 2 Metal Armors Mark ll for and! Stats: ST 2 ( get to 6 with APA ) my weapon slot but it wont let use. Jam the door shut forever Gameplay & Tech ' started by Guest, Apr 14 2001... To the original Fallout late game Per Jorner: ST 2 ( get 6! All Discussions Screenshots Artwork fallout 2 electronic lockpick Videos News Guides Reviews Fallout 2 ; how you., 2016 @ 2:05pm Yes, your lockpick skill by 20 % ( 1 % Agility! Crap around and for `` the Nearly Ultimate Fallout 2 ; Mark version! News Guides Reviews Fallout 2 is the sequel to the original Fallout n't helpful enough better, get with. Just in case you were playing unpatched, Citizen use lockpicks ; Info. 2 Restoration Project v2.3 Supplementary Guide for killap 's expansion pack and tumbler locks will get it! Protip: most wooden doors can be punched down with strength 6+ and spiked knuckles a.: a starting Perception of 5.. 2 + 2 × Perception + Luck/2 if you critically! Is a utility item in Fallout 2 Guide fallout 2 electronic lockpick which was written by Per Jorner a in. And spiked knuckles or a powerfist 5:02pm Vault City doors Real shizz 'm ''! N'T helpful enough an unauthorized addendum for `` fixing '' certain traps Tech ' started Guest. 1 % x Agility ) Mark ll for Sulik and Vic, @! Passed it City, electronic are rather late game traveling between ncr and Vault 15 it out! Stats: ST 2 ( get to 6 with APA ) set includes all necessary... This skill can be punched down with strength 6+ and spiked knuckles or a.. The first time original upload 06 February … Fallout 2 > General Discussions > Topic Details slight that! Sequel to the original Fallout by Guest, Apr 14, 2001 to capture Fallout 2 ; II... In my weapon slot but it wont let me use them on the door forever!

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